Pong Multiplayer
Round-Robin Scheduling
The Server, Player 1, and Player 2 communicate in a round-robin style, where the server sends each player the starting information, and from there Player 1 processes the data, sends it to the server, which sends it to Player 2, who processes it and sends it back to the server, which sends it to Player 1 again and the cycle is repeated. This cyclic style is round-robin scheduling.